Devlogs Page 2
Hey everyone! I've made a small fix that should fix the following: End of MQ 7 "Dye it black" froze the game Tutorials 9 and 10 were broken On slower machines...
Bonjour tout le monde, Une toute petite mise à jour de l'aide de jeu pour clarifier la manoeuvre "Don de surconscience" du Golem. Un immense merci à Growth no...
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Hey! Good news! I fixed more crashes and there's even less bugs! Wow! I'm too lazy to list them out here but believe me, they were mildly annoying issues for so...
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Simon's Shift Chapter 2 is coming very soon!...
YOU WEREN’T SUPPOSED TO SEE THIS!
Une mise à jour majeure de T’es pas seule vient de sortir ! Explorez le donjon BDSM de Morrigan ! Vel, Calice et Morrigan, d’un commun accord, se mettent e...
How far are you willing to go to pass your exams if failure means death? You’re in your final year in humanity’s last standing academy. Resources are limite...
Bug Fixes/Patch Notes Updated game and demo to check for and repair corrupt settings files which could result in softlocks such as blocking player movement. Com...
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This is an intro to Retro Commanders's EMP weapons. It eplains how to effectively use Stealth EMP Bombers. Retro Commander is an RTS game played in a post-apoca...
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I've had an interview with the Electric Airship Podcast! We mainly discuss Moon River and some of the other things I've done, as well as just chopping it up abo...
Hi, everyone! I can't believe Jest Messters is funded! As of now, we're at 104%! You all made this happen, and I can't thank all of you enough. It's crazy to th...
In February 2022, we released Metro Bouto Dodo as a game jam submission for the Mini Jam 100: Overload . It was originally made in 72h by the two of us. The the...
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Devlog #1 – A New Direction Hey everyone, I’ve made a pretty big decision regarding Breachpoint — and it changes a lot. The game is no longer focused on a...
Changes Fixed oversight where one could join a server with more of their own mods loaded as well as the server's. The health warning should no longer persist in...
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Hi all, today this plugin was updated to version Alpha R3! This version adds the option to show undiscovered tracks. This is part of the scene call script call...
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Major MYNA release, Attached for download - (not in the webplayer) is the current version of SIGNALIS for GBC. I've decided to release this version as I am putt...
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I recently released the Fantasy Tavern Music Pack, a collection of cozy RPG tavern music loops designed for games. This pack is perfect for taverns, towns, shop...
Hello everyone, and welcome to the Anode Heart 2 March development report! This month, I worked on the first three (post-tutorial) dungeons of the game, the ove...
English First of all, we would like to thank everyone who took the time to try out this small project. We truly did not expect this kind of reception, the gamep...
Major Features & Content - CORTEX Operatives (Offline Progression): You can now deploy Cortex Operatives on timed background raids. Equip them with gear from yo...
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Le casting s'agrandit pour la v0.1.2 ! Un nouveau personnage rejoint l'aventure : Claire ! Le défi : Il reste encore 4 filles à découvrir... mais laquelle es...
This update marks a significant shift in the Civic Nightmare experience, moving from static visuals to a living, glitching, sound-generating terminal. Content D...
Devlog 3 - Production It's been quite a while since my last devlog, where I created the core features of the game in Unreal. To say the game has come a long way...
"DEVS, GIVE ME A SWORD!" Well, now you have one! You also have a bow; the longbow is for a bit of fun messing around. Be careful, though; those arrows are as da...
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During this week, I tested Maker King Experience I found this game to be quite a good clone of mario maker,I found the controls and handling of the character to...
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Hey Affineurs, It's that time again - update time. Roguefort 0.3.10 is live :) This is mostly a stability and polish patch, but there’s also a pretty substant...
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"NextAge" How I developed a computer game from scratch, without an engine or game libraries. Or: How a Java experiment accidentally turned into a real Real-Time...
Along with a quick test session, I finally had time this week to focus on a couple of features that aren’t strictly essential, but have been on my mind for a...
🌊 Project Biorock v1.0 (G4C Edition) is Live! 🌊 We made it! Project Biorock v1.0 is now officially live. This version represents a complete "Vertical Slic...
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🌲 Patch 0.1.9 ✨ NEW Added a popup to ask for auto-swipe permission on first launch Clicking a locked star requirement now directly opens Trials 🔧 UPDATE...
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We’ve listened to your feedback! This update focuses on enhancing strategic depth and visual clarity. The survival experience is now more intense with the new...
We uploaded a small after jam version. The new version includes some improvements and feedback of the community: Accessibility: - We added an optional mousecurs...
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no longer possible to get stuck in Moofle's house at the end of chapter 2 (if this happened to you, it should be fixed retroactively from loading the new versio...
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Broken Telemetry Vol. 1 – Signal Collapse is a meticulously crafted collection of clean, sci-fi & telemetry signal SFX designed for deep sound design and cine...
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Hey everyone! The full version of IdleOS is now available to play. This replaces the earlier demo that was limited to Phase 3. What's new in this build: All 5 g...
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After a month of work, we are live -- or at least, our itch.io page is live, and we submitted the game to NaNoRenO 2026 . The wait for the game won't be long, h...
This update was heavily focused on multiplayer stability and quality-of-life polish. The WebRTC layer got a full refactor, which resolved a cascade of downstrea...
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This update focused on networking robustness and UI correctness. WebRTC was stabilized and host migration on disconnect is now implemented, matching what was do...
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I am Happy to say that the development of GalaxyLoop has had a big progress in the last 24 Hours .I added several things and many more things in progress that w...
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Overview This entry made it through the Dev vs Dev round to the finals, barely! The pet system was a strong deviation from the original vision for the game, and...
I have recently updated the user interface once again. Most features are now functioning as intended. The next step will be to configure the leaderboard to disp...
I uhhhh neglected the player sheets for too long my bad guhhhh...
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29th March 2026 Storybond is in alpha. Everything here is being tested with a small group. Join the Discord if you want early access - that's where testers get...
Alpha 1.1.5 What’s new : fixed the crashes caused by my messy attempt at online multiplayer (by obliterating all the references to it) added grass and new wor...
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Update v1.2.2 is now live, providing some small quality of life changes - You can find the version number on the main menu. I recommend redownloading the game t...
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Patchnotes: Items, equipment & economy Procedural items: Random equipment is generated from type + rarity with rolled affixes boss chests and drops use the same...
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It's out!!! This was a really fun project, and a great way to learn RPG Maker XP! I'm so happy to be releasing my first game!!!!!!!...
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It was not easy but I really wanted to try the best compatibility for Anime Outline. I set the limit to 3.6.23 LTS right after Geometry Nodes exist at a similar...
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Hello developers! I’m posting this devlog to introduce the Victory & Level Complete Music Pack – 24 Game Stingers , a collection of short music cues designe...
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Hey, I just uploaded the first devlog video for VibeCraft. It shows the current state of the project — basic world generation, villages, NPCs and some early f...
Well, if you subscribe to my game-dev page, you probably know about this game. Either way, it's a metroidvania. Play it, if you have the time. Aditya...
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